| Course Name | Year | Term | Period | Faculty / Graduate School | All Instructors | Credits |
|---|---|---|---|---|---|---|
| 50270:[2025 Spring]Lectures(AdvancedⅠ) (WI) | 2025 | Spring | Mon4 | College of Image Arts and Sciences | NAKAMURA AKINORI | 2 |
Campus
Class Venue
Language
Course Outline and Method
【Teaching Method】Face-to-Face at Ritsumeika Shochiku Studio 2F Lecture Room
【Class Theme】Introduction to Japanese Pop Culture Studies
【Keywords】Japanese Pop Culture, Japanese Samurai Films, Japanese Anime, Japanese Videogames
【CAMPUS】This course will be taught at Ritsumeikan Shochiku Studio
(Inside ofShochiku Kyoto Studio) https://cutt.ly/FlyR61H
This course aims to gain an understanding of the origin, recent trends, and future perspectives of Japanese pop culture. There will be a series of lectures, discussions,,s and a group project.
Keywords: Japanese Pop culture, Japanese animation, Japanese video games, Japanese comics, idols
Student Attainment Objectives
Students will be able to assess companies within the creative industries objectively.
Understanding and discussing management concepts in English)
2)マネジメントという概念を英語で理解、議論することができる
Students will be able to provide an overview of Japanese pop culture in English.
3)英語で行われるディスカッションやグループプロジェクトにおいて、成果物を出せる
Students will be able to contribute effectively to discussions and group projects in English)
4)英語でジャパニーズ・ポップカルチャーの概要を伝えることができる
Students will be able to give an overview of Japanese pop culture in English.
Recommended Preparatory Course
Course Schedule
| Lecture/Instructor(When there are multiple instructors) | Theme |
|---|---|
| Keyword, References and Supplementary Information | |
| 1 | Globalization of Japanese Pop-cutlure |
Anime, Japan Expo Cosplay Convergence Culture
|
|
| 2 | The Origin of Japanese Comic Industry |
Ukiyoe Japan Punch Foreign Influence Westernization |
|
| 3 | Development of the Japanese Comic Industry |
Weekly Japanese Comic Magazines, Rating System |
|
| 4. | Development of Anime Industry |
After Show Period Limited Animation, Anime Toei Animation Cross-Media Business Model, Hayao Miyazaki, |
|
| 5 | Transmedia Kyoto and Media Mix |
Media Mix, Transmedia Local Tourism, Transmedia Blanding,and its relationship with manga and anime |
|
| 6 | The emergence of Kawaii and Kabuki and Local Characters Character |
Hello Kitty, Sunrio Co., Ltd, Mascot Characters, Globalization |
|
| 7. | Development of Japanese Tokusatsu |
The Japanese film industry, Godzilla, Kurosawa, Giant Heroes, Teamwork, Collective mind, Unity, Toy Industry, business ecosystem, |
|
| 8 | The Development of the Video Game Industry |
Platform Development and Copy Imitation and Innovation Media Mix Case Studies Nintendo, Platform Leadership, |
|
| 9 | Video Games and Their Influence and Preservation |
Traits of Video Games, Game Culture, Influence Oversea |
|
| 10 | Uzumasa Branding Project Initiative |
Shochiku Studio Tour, Samurai Film, Kyoto Branding Presentation |
|
| 11 | Creation of Regional Film Producing |
Works at Shochiku Film Studio Tradition, Jidaigeki Studio Management |
|
| 12 | Geino-Industry and Its-History |
Takarazuka Yoshimoto Hori-Pro Jhonny's AKB, Uuum |
|
| 13 | The Japanese IPs and Mukokuseki |
The Overall picture on Japanese media mix and transmedia. |
|
| 14 | Kyoto Branding Project Presentation |
TOEI STUDIO PARK |
Class Format
Recommendations for Private Study
Students are expected to
1. Preview and review before and after the lecture
2. Complete various assignments given during the lecture
3. Prepare for the final group presentation
4.Prepare for the final paper
Grade Evaluation Method
| Kind | Percentage | Grading Criteria etc. |
|---|---|---|
| Final Examination (Written) | ||
| Report Examination (A report to be submitted by the unified deadline) |
||
| Exams and/or Reports other than those stated above, and Continuous Assessment (Evaluation of Everyday Performance in Class) |
100 | Class Participation (30%) – Corresponds to Student Learning Goal 1
|
Grade Evaluation Method (Note)
Advice to Students on Study and Research Methods
Textbooks
Textbooks (Frequency of Use, Note)
Reference Books
Reference Books (Frequency of Use, Note)
Web Pages for Reference
How to Communicate with the Instructor In and Out of Class(Including Instructor Contact Information)
Other Comments
URL:https://secure.ritsumei.ac.jp/students/pathways-future/course/curriculum.html/