授業科目名 年度 学期 開講曜日・時限 学部・研究科 全担当教員 単位数
34789:PBL: Problem Analysis and Modeling(G1) 2019 春セメスター 水3,金3 情報理工学部 COOPER ERIC WALLACE、KRYSSANOV VICTOR、GONCHARENKO IGOR、SVININ MIKHAIL、高田 秀志、西村 俊和、野間 春生 4

キャンパス

BKC/BKC

授業施設

ISSEコース実験室1 CC205/ISSEコース実験室1 CC205

授業で利用する言語

英語

授業の概要と方法

This is the first Engineering Information System Project (EISP) course in the project-based education sequence designed to serve as core for practice-oriented learning, and thus to present all practical aspects of the engineering system life cycle and professional communications in a consistent cross-engineering and multi-disciplinary framework. The course focuses on information system life cycle and requirements engineering, while the student coursework is organized in two half-semester long projects: Project A with emphasis on data gathering and problem analysis, and Project B with emphasis on system modelling and experimentation.

受講生の到達目標

Upon completion of the two projects, students should be able to:
1. Identify known and unknown information, uncertainties, and biases when presented a complex ill-structured problem.
2. Create process for problem solving including justified approximations and assumptions.
3. Generate working hypothesis.
4. Design experiments involving information and data gathering and analysis to validate working hypothesis.
5. Follow protocols when using techniques, skills, and tools.
6. Recognize a variety of working and learning preferences.
7. Demonstrate punctuality, responsibility, and appropriate communication etiquette when working in a project.

事前に履修しておくことが望まれる科目

Students should be able to communicate in English, including comprehending scientific and technical texts, and writing short essays/reports. Basic (high school-level) knowledge of mathematics is required.

授業スケジュール

授業回数/
担当教員(複数担当の場合)
テーマ
キーワード・文献・補足事項等
1〜2 (all instructors)

Project I. Course introduction

Engineering project, Product life cycle

1〜2 (all instructors)

Project II. Course introduction

Engineering project, Product life cycle

3〜4 (Takada)

Project I. Collaborative and physical computing environments

Computer-supported collaboration, distributed systems, IoT, physical
computing

3〜4 (Kryssanov)

Project II. e-Society

Social network service systems, Intelligent agents, Biometrics

5〜6 (Kryssanov)

Project I. e-Society

Social network service systems, Intelligent agents, Biometrics

5〜6 (Takada)

Project II. Collaborative and physical computing environments

Computer-supported collaboration, distributed systems, IoT, physical
computing

7〜8 (Takada)

Project I. Collaborative and physical computing environments

Computer-supported collaboration, distributed systems, IoT, physical
computing

7〜8 (Svinin)

Project II. Human-centered robotics

Modeling, Sensing, Control, Programming

9〜10 (Svinin)

Project I. Human-centered robotics

Modeling, Sensing, Control, Programming

9〜10 (Takada)

Project II. Collaborative and physical computing environments

Computer-supported collaboration, distributed systems, IoT, physical
computing

11〜12 (Svinin)

Project I. Human-centered robotics

Modeling, Sensing, Control, Programming

11〜12 (Noma)

Project II. Virtual reality and multimodal user interfaces

Sensing, Display, Simulation, Interaction

13〜14 (Noma)

Project I. Virtual reality and multimodal user interfaces

Sensing, Display, Simulation, Interaction

13〜14 (Svinin)

Project II. Human-centered robotics

Modeling, Sensing, Control, Programming

15〜16 (Noma)

Project I. Virtual reality and multimodal user interfaces

Sensing, Display, Simulation, Interaction

15〜16 (Cooper)

Project II. Applied affective engineering

Affect, Emotion, Cognition, Cognetics

17〜18 (Cooper)

Project I. Applied affective engineering

Affect, Emotion, Cognition, Cognetics

17〜18 (Noma)

Project II: Virtual reality and multimodal user interfaces

Sensing, Display, Simulation, Interaction

19〜20 (Cooper)

Project I. Applied affective engineering

Affect, Emotion, Cognition, Cognetics

19〜20 (Nishimura)

Project II. Distributed collaborative environments on large-scale computer networks

Data Mining, Networking

21〜22 (Nishimura)

Project I. Distributed collaborative environments on large-scale computer networks

Data Mining, Networking

21〜22 (Cooper)

Project II. Applied affective engineering

Affect, Emotion, Cognition, Cognetics

23〜24 (Nishimura)

Project I. Distributed collaborative environments on large-scale computer networks

Data Mining, Networking

23〜24 (Goncharenko)

Project II. Advanced computer graphics and digital human

3D Modeling, Graphical Scenes, Rendering, Projection, Animation

25〜26 (Goncharenko)

Project I. Advanced computer graphics and digital human

3D Modeling, Graphical Scenes, Rendering, Projection, Animation

25〜26 (Nishimura)

Project II. Distributed collaborative environments on large-scale computer networks

Data Mining, Networking

27〜28 (Goncharenko)

Project I. Advanced computer graphics and digital human

3D Modeling, Graphical Scenes, Rendering, Projection, Animation

27〜28 (Kryssanov)

Project II. e-Society

Social network service systems, Intelligent agents, Biometrics

29〜30 (Kryssanov)

Project I. e-Society (Kryssanov)

Social network service systems, Intelligent agents, Biometrics

29〜30 (Goncharenko)

Project II. Advanced computer graphics and digital human

3D Modeling, Graphical Scenes, Rendering, Projection, Animation

授業実施形態

授業外学習の指示

Students should expect to spend two to four hours per week in addition to class hours to prepare for the project work.

No language other than English will be used in the class.

成績評価方法

種別 割合(%) 評価基準等
定期試験(筆記) 0

レポート試験
(統一締切日を締切とするレポート)
0

上記以外の試験・レポート、平常点評価
(日常的な授業における取組状況の評価)
100

Continuous assessment and attendance – 40%
Individual report submitted after week 15, during the examination week – 60%
The individual reports should describe concepts of the engineering product life cycle, using examples learned during the project work throughout the semester.
Assessment policy. The student deliverables are graded with equal weights on the following aspects of coursework:
1) Problem formulation and analysis: focus on identifying a problem of practical significance, making an effective argument, and comparing the outcome of a design solution to the original problem definition.
2) Design: focus on planning and risk identification.
3) Communications: focus on interpersonal communication and report writing.
4) Ethics and equity: focus on the student’s role and attitude in the class.

成績評価方法(備考)

Any indication of academic dishonesty, such as cheating, plagiarism (including “copy-pasting” from electronic documents and Web resources, such as Wikipedia), collusion, the submission of any work (e.g. report) that is attributable in whole or in part to another person, and similar behavior, will not be tolerated in any form. All persons involved in an act of academic dishonesty shall be disciplined – will receive an “F” for the course, and would be suspended or expelled from the College.

Students who miss more than five classes without a legitimate and documented reason automatically receive an “F” for the course.

受講および研究に関するアドバイス

教科書

教科書(使用頻度、その他補足)

There is no textbook for this course. Students will be provided with materials recommended for reading.

参考書

参考書(使用頻度、その他補足)

参考になるwwwページ

授業内外における学生・教員間のコミュニケーションの方法

学生との直接対話

備考