Course Name Year Term Period Faculty / Graduate School All Instructors Credits
11216:Lectures(AdvancedⅠ) (WI) 2024 Spring Mon3 College of Image Arts and Sciences AMANO KEIJI 2

Campus

Shochiku

Class Venue

RITSUMEIKAN SHOCHIKU STUDIO RS201

Language

英語

Course Outline and Method

<Outline>
This lecture is a specialized course in management education "studied in English" that provides an overview of Japanese pop culture from its origins to its current status and future image, including manga, animation, games, characters, idols, etc., and provides a basic overview of Japanese pop culture. Students will develop the ability to explain Japanese pop culture in English to people overseas using the terminology and specialized knowledge they learn in this course.
<Method of teaching>
This lecture will be conducted in a lecture format until the 9th session, and students will submit a report in English each time after reviewing their impressions of the lecture and watching videos related to the lecture. From the 10th session, students will prepare a presentation in groups to introduce Japanese pop culture and give their presentations in English.

Student Attainment Objectives

1)Students will examine various points of controversy and acquire a deeper intellectual interest in a range of issues concerning international studies, particularly in the arena of soft power and soft power diplomacy.
2)Students will acquire a basic knowledge of and learn methods for examining a range of issues concerning international studies and gain the ability to scrutinize Japanese pop culture from multidisciplinary perspectives, including its role in public diplomacy.
3)Learn how to work cooperatively within a group from diverse range of social, cultural as well as national backgrounds.

Recommended Preparatory Course

Course Schedule

Lecture/Instructor(When there are multiple instructors) Theme
Keyword, References and Supplementary Information
1

Introduction to the Japanese Pop Culture

Terminologies and concepts, Japanese Pop Culture in Global Context

2

Historical Roots of Japanese Pop Culture

Traditional Influence. The role of Edo Period

3

Rise of Manga and Anime

Evolution of Manga. Birth of Anime. Creators

4

Video Games and Pop Culture

Video Game Industry, Gaming Culture

5

Character Culture

Kawaii. Iconic characters and marketing

6

Idol Culture

Impact of idol culture on Society

7

Soft Power and Pop Culture Diplomacy

Cool Japan. Japonism. Inherited values

8

Controversies in Japanese Pop Culture

Cultural and ethical debates. Representations

9

Multidisciplinary Approaches to Pop Culture

Sociology. Anthropology. Media Studies

10

Group Dynamics and Cross-Cultural Collaboration

Developing teamwork skills within diverse cultural contexts.

11

Group Project Work- Topic selection and planning

Choosing research topics related to Japanese pop culture. Drafting project plans and timelines

12

Group Project Work- Research and Data Collection

Conducting research on selected topics. Gathering relevant data and sources. Project Management.

13

Group Project Work- Analysis and Presentation

Analyzing collected data and forming conclusions
Preparing presentations for final project submissions

14

Group Project Presentation

Groups present their research findings and analyses. Peer and instructor feedback on presentations

15

Course Recap and Future of Japanese Pop Culture

Review of key concepts and course highlights
Discussion on the evolving landscape of Japanese pop culture.

Class Format

第1~15回を対面授業で実施

Recommendations for Private Study

In order to understand this class and achieve the objectives, students are expected to read the references, actively study outside of class, and prepare for and review the lectures. Students are expected to read through the references, articles and online videos introduced in the lecture and check themselves to be able to explain Japanese Pop cultures in English.

Grade Evaluation Method

Kind Percentage Grading Criteria etc.
Final Examination (Written)

Report Examination
(A report to be submitted by the unified deadline)

Exams and/or Reports other than those stated above, and Continuous Assessment 
(Evaluation of Everyday Performance in Class)
100

Evaluation will be based on reports for each session and a presentation at the end of the term.
In response to the student achievement goals 1 and 2, the course will be conducted in a lecture format until the 9th lecture, and students will submit a report in English each time after reviewing their impressions of the lecture and watching a video related to the lecture. The evaluation will be based on the content and expression of the report (50% of the overall grade).
In response to Objective 3, students will prepare a "presentation to introduce Japanese pop culture" in groups and give their presentations in English, which will be given in the 10th through 15th sessions. The products produced through cooperative activities will be evaluated based on their understanding of the theme and their expressions (50% of the overall grade).

Grade Evaluation Method (Note)

Advice to Students on Study and Research Methods

Textbooks

Textbooks (Frequency of Use, Note)

Reference Books

Title Author Publisher ISBN Code Comment
Japanese Pop Culture: Discovering the fascinating Japanese pop culture and Globalization William M. Tsutssui Assn for Asian Studies Inc 9780924304620

Reference Books (Frequency of Use, Note)

Web Pages for Reference

How to Communicate with the Instructor In and Out of Class(Including Instructor Contact Information)

Learning Management System (manaba+R),Talk with Students,Other (Separate instructions will be provided)

Other Comments

【科目ナンバリング・カリキュラムマップはこちらから/Click here to see the Curriculum-Map and Course-Numbering】
URL:http://www.ritsumei.ac.jp//students/pathways-future/course/curriculum.html